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[voicemail] You've reached the voicemail of Sophie Barnes, chief assistant to Siren Cove's mayor. Please leave a message or email me your request."

[email] sbarnes@sccityhall.com
sophiebarnes: (pic#9292723)
Well, it's official. Sophie is a true citizen of Siren Cove as she waits in the long line at the apparently popular Quill. It's actually her first time in the coffee shop since arriving in town almost two weeks ago. It feels almost like the first time she's been outside, really. 

Phone calls, emails, meetings, dog walking, schedules, invitation making, press releases, picking up dry cleaning, digging up old property lines to settle a dispute between old Covian families...she's been busy since day one as the mayor's personal assistant. And now she's waiting with the masses to get the man his dumb, special coffee. 

Sophie busies herself in the line by tapping away on her tablet and checking a few emails. She surveyed the place as soon as she walked in. Several older couples out for a brunch date in the south end of the cafe. Teens enjoying the dwindling days of their summer break by sitting outside on the patio. A man and his service dog are tucked away in a corner. Everyone else seems to be in line at this moment, leaving the cafe once they have their drink.

She's hyper aware, the agency made sure of that. So Sophie knows exactly the distance between herself and the person ahead in line. Maybe motivatd by boredom, she steps forward, bumping into the person and dropping her tablet. Gotta start meeting people some how, right?

"Oh! Damn it. I'm so sorry. I wasn't looking where I was going," she says with an apologetic smile, swooping down to pick up her tablet. "Let me buy your drink?" 
sophiebarnes: (Default)
Meet another secret agent in Siren Cove!

Sophie has been around for a few weeks, but you may have not noticed her since she's been busy in the mayor's office. What with him being DEAD and all, she's been very tied up scheduling meetings for and filtering curious eyes away from the interim mayor. Whoever wins the mayoral race, Sophie will be your personal assistant. 

So onto plotting!

Points of interest:
  • She's a very busy, work-driven woman but will make time for social events and rubbing elbows, so she'll attend parties/bars/sporting events etc
  • Sophie is an undercover agent from Jack Rogers' agency. She will befriend anyone who promises info!
If you want to plot anything with Sophie, let me know~

BYE~




sophiebarnes: (Default)
OOC PREFERENCES: Permissions for OOC game activity.
CONTACT METHODS: twitter @ whytippani
THREADJACKING: just ask first mwah~
SLOWTAGGING/BACKTAGGING: PLEASE YES I'm trying to be active again and work is draining so I'm A+++ with it
NSFW: yes, ask first 
AVOIDED SUBJECTS: I just ask you warn me beforehand if your character talks to Sophie about triggery situations, especially self-harm
PREFERRED GENDER PRONOUN: she/her 

IC CHARACTERISTICS: Information for players.
PHYSICAL DESCRIPTION: Sophie stands about 5'4 and has shoulder length brown hair and green eyes. In her role as mayor's assistant, she can be seen wearing fashionable business-woman clothing ranging anywhere from trousers to cutesy skirts. Her work clothes typically stick to neutrals with a pop of colour in her shoes or bag. She dresses to blend in with the background in a press conference but to stand out as the mayor's assistant in town meetings. 

When not playing her role, Sophie prefers jeans and casual clothing. Heels are a no, especially since she's typically scaling buildings and breaking into corporate offices when she's not playing loyal mayor's assistant. 
DEMEANOR: Sophie is meticulous and always has her phone and tablet on hand for scheduling meetings and quelling smear campaigns against the mayor, whomever they may be. She has good people skills and knows when to give a lending ear, but mostly she's analytical and only listens or shows empathy to get the job done. 
PHYSICAL CONTACT: NO. Physical contact is something the agency hasn't broken Sophie of. She won't straight up punch you for hugging her, if she's on the job, but even when an assignment calls for physical contact, she struggles. If you know the real Sophie, you know not to touch her unless the mission is in jeopardy. She will knee you where it hurts.
FLIRTING: Her alias isn't much of a flirt which is great for Sophie. If intel is needed, she knows how to bat her lashes. 
RELATIONSHIPS: Married to her job.
HOME INFORMATION: She has a nice apartment in the richer part of town, agency paid for.
OFFENSIVE SUBJECTS: Not easily offended unless she's just cranky. 
POWERS: She's trained to use her powers only for her mission. Sophie has a sensing power and can feel when magic is near as well as the strength. She's used this ability to help track targets. 

IC PERMISSIONS: Permissions for IC game activity.
RELATIONSHIP CONTROL: Fellow agent and partner Jack Rogers
MENTAL: The agency has made sure this won't work so no. If mind-reading/other mental abilities are used on her, they'll hit a brick wall.
FIGHTING/VIOLENCE: Can another character provoke a verbal or physical fight with your character?
LURING: Not vulnerable, which could be a red flag to your smartie sirens
MAGIC: Since witches and their powers vary, the agency hasn't been able to protect Sophie from everything under the sun. She'll be susceptible to strong magic, just ask permission first~
OTHER / NOTES: She's a cute badass :)

DATE LAST UPDATED: JULY 13, 2015
sophiebarnes: (Default)
NAME
Sophie Barnes (ALIAS)
Annabelle Blackwell (BIRTH NAME)

AGE
26

SPECIES
Witch

BACKGROUND & HISTORY
Sophie Barnes, born Annabelle Blackwell, knows who and what she is, unlike most of the agents within her division. Born and raised in the mountains of Oregon, Annabelle learned spells and incantations from her mother and grandmother at an early age. She never had a particularly obvious power, like telekinesis or the ability to control fire. Instead, she had more of an intuition for magic, a kind of sixth sense. Annabelle always knew when magic was nearby. And in a world where magic was still very much a hidden secret, this kind of ability was sought after by a private, federal organization. Sophie was “recruited” at the age of nineteen.

The agency put her through college (at least, their own version of it) and trained her for four years on everything a secret agent should be fluent in: languages, intelligence reconnaissance, combat, and undercover operations. Her first mission was at twenty-three and she more than succeeded, earning a spot on the agency’s supernatural and mystical occurrences division. Shortly after, she completed a mission with fellow agent Jack Rogers. They butted heads, but completed the job without a hitch. Annabelle’s successes made her a valuable asset to the agency. And since her loyalty never proved to be a threat, they allowed her to keep her memories. Well…most.

To this day, Annabelle doesn’t know why she joined, effectively providing a mole within the safety net of her own people. Why does she infiltrate witches and provide information for their imprisonment (and in some instances, such as the case of the US President’s safety, assassinate)? Besides “because the agency told me to,” Annabelle doesn’t know her motivation. It’s not about money or recognition. Not even hatred of magic. But these thoughts are what lead to deprogramming so Annabelle quickly dismisses them.

The agency already has intel in Siren Cove in the form of powerhouse agent Jack Rogers. However, with the recent suspicious death of the town’s mayor and a higher than usual buzz of supernatural activity, heads of the agency decided they needed eyes and ears higher up. So Annabelle Blackwell became Sophie Barnes, MA in public relations and three years of experience in political office settings. The now deceased mayor’s 73 year old assistant has “retired” and Sophie hired in her place effective immediately. She will serve as the new mayor’s personal assistant.

PERSONALITY
Personality isn’t really an asset in the agency as much as the ability to fake one. Annabelle is whoever she is told to be, as far as the agency is concerned. As a partner though, Annabelle is competitive and teases them once she's comfortable.

In the case of Sophie, she is an intelligent, 26 year old professional who has an interest in organizing the schedules and being the right-hand-man of whatever political leader she is in charge of. She’s quick, efficient, serious, and assertive in the workplace. Outside of work, Sophie likes to rub elbows. After all, social mixers are a part of the political game. She will make friends with all walks of life, providing they offer some kind of information pertinent to her mission or to her pseudonym. To the outsider, she’s a dedicated city employee who may be a little on the cold side at first.

OPINION OF THE RIVALRY
The agency did not give one; therefore she does not have one. Sophie will not care unless it affects the mayor. Sophie will think it's stupid.

LIFESTYLE
Being the mayor’s assistant, Sophie will live accordingly. While the apartment will be her home, it will only act as a place to sleep and invite “friends” over that Sophie makes. Annabelle’s work will be conducted in an abandoned cabin on the outskirts of town that only she and Jack will know of.

As the mayor’s assistant, Sophie’s life will revolve mostly around them, whoever is elected. She keeps their schedule, makes appointments, speaks with the press – basically does everything she can to keep the mayor from snapping under the pressure of a combustible town like Siren Cove, which is already on the edge. In reality, Annabelle will use her position to gain intelligence on Siren Cove’s magical division, learning their laws, important figures, and who is the largest threat. 

POWERS & ABILITIES
Annabelle’s powers are based on intuition. She senses magic (with the exception of powerful cloaking spells) and feels when something is amiss. Per agency regulations for witches, Sophie has a small tattoo on her left shoulder blade, imbued with magic that keeps her identity safe and serves as a tracking device for the agency. She is not protected from all magic, but at least if she’s caught, no one can track her back to the agency.

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July 2018

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